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Chris Lu c934b5dab6
fix(credential/postgres,s3api/iam): rename safety + pgxutil follow-ups to #9226 (#9230)
* refactor(util): extract pgx OpenDB + DSN builder into shared pgxutil

The postgres filer store had OpenPGXDB plus duplicated key=value DSN
assembly across postgres/ and postgres2/. Move the connection helper to
weed/util/pgxutil and add BuildDSN so the credential postgres store can
land on the same code path.

filer/postgres/pgx_conn.go keeps OpenPGXDB as a thin alias so postgres2
keeps building unchanged.

* refactor(credential/postgres): use shared pgxutil for connection setup

Replace the bespoke fmt.Sprintf DSN + sql.Open("pgx", ...) path with
pgxutil.BuildDSN + pgxutil.OpenDB so the credential store mirrors the
postgres filer store. This also drops the leaky RegisterConnConfig-style
init in favor of stdlib.OpenDB(*config), which doesn't accumulate
entries in the global pgx config map.

Adds parity knobs the filer store already exposes: sslcrl, and
configurable connection_max_idle / connection_max_open /
connection_max_lifetime_seconds (with the previous hardcoded 25/5/5min
as defaults). Also moves the jsonbParam helper here so other store
files can reuse it. (Helper is also referenced by postgres_identity.go,
which is migrated to it in the next commit.)

* refactor(credential/postgres): use jsonbParam helper across all writers

Consolidate JSONB write handling on the new pgxutil-adjacent helper
jsonbParam(b []byte) interface{}, which returns nil (driver writes SQL
NULL) when the marshaled JSON is empty and string(b) otherwise.

postgres_identity.go: replace the inline 'var fooParam any' /
'fooParam = string(b)' pattern with the helper. Same in CreateUser
and UpdateUser.

postgres_inline_policy.go, postgres_policy.go, postgres_service_account.go,
postgres_group.go: every JSONB writer was still passing []byte. Under
pgx simple_protocol (pgbouncer_compatible=true), []byte is encoded as
bytea and Postgres rejects that against a JSONB column with "invalid
input syntax for type json". Route them through jsonbParam too.

* fix(credential/postgres): rework SaveConfiguration to handle rename + UNIQUE access keys

The IAM rename path (s3api UpdateUser) renames an identity in place
and keeps its access keys. With the previous flow — upsert each user,
then per-user delete-and-insert credentials, then prune absent users —
the renamed user's access keys were still owned by the old row when
the INSERT for the new name ran, tripping credentials.access_key's
global UNIQUE constraint and failing every rename of a user with
credentials.

Reorder the SaveConfiguration body so the prune step runs BEFORE the
credential replace. CASCADE on the old user releases its access keys
in the same transaction, and the new name can then claim them.

While here:
- Replace the per-user loop DELETE FROM users WHERE username = $1 with
  a single DELETE ... WHERE username = ANY($1), one round trip instead
  of N inside the transaction.
- Surface inline-policy CASCADE losses: count user_inline_policies for
  the prune set and emit a Warningf when the count is non-zero so
  rename-driven drops are visible in operator logs (the structural
  fix for renames lives at the IAM layer in a follow-up commit).
- Two-pass credential replace: clear credentials for every user we are
  about to rewrite first, then insert, so an access key can be moved
  between two users in the same SaveConfiguration call.
- credErr := credRows.Err() before credRows.Close() in
  LoadConfiguration — Err() is documented as safe after Close, but
  the leading-capture pattern matches the rest of the file.

* fix(s3api/iam): preserve inline policies when renaming a user

EmbeddedIamApi.UpdateUser renames an identity in place and the caller
persists via SaveConfiguration, which prunes the old username and
CASCADE-drops its rows from user_inline_policies. GetUserPolicy and
ListUserPolicies then return nothing under the new name even though
the API reported success — silent data loss.

Before flipping sourceIdent.Name, list the user's stored inline
policies and re-attach each one under the new name. The subsequent
SaveConfiguration prune still CASCADE-removes the old-name rows; only
the duplicates we just wrote under the new name survive. Adds a
regression test that puts a policy on the old name, renames, and
asserts the policy is readable under the new name.

* perf(credential/postgres): batch the credential clear in SaveConfiguration

The two-pass credential replace was clearing each incoming user's
credentials with its own DELETE statement — N round-trips inside the
transaction. Match the pattern already used for the user prune and
issue a single DELETE FROM credentials WHERE username = ANY($1)
instead.

* refactor(s3api/iam): plumb context through UpdateUser

UpdateUser was synthesizing a fresh context.Background() inside the
inline-policy migration block, which discards the request deadline,
cancellation, and tracing carried by the caller. Add ctx as the first
parameter and pass r.Context() in via the ExecuteAction dispatcher,
mirroring the signature already used by CreatePolicy /
AttachUserPolicy / DetachUserPolicy.

* fix(util/pgxutil): quote DSN values per libpq rules

BuildDSN was concatenating values directly, so any password / cert path
/ database name with a space, single quote, or backslash produced a
malformed connection string and pgx.ParseConfig either errored or
mis-parsed the remainder. Critical now that the helper is shared with
the credential store: mTLS deployments routinely sourcing passwords or
secret-mounted cert paths from a vault are exactly the case where
spaces and quotes show up.

Add quoteDSNValue: empty values and values containing whitespace, `'`,
or `\` are wrapped in single quotes with `'` and `\` escaped per
PostgreSQL libpq rules; plain alphanumeric values pass through
unchanged. Apply it to every variable field in BuildDSN.

Adds a test that round-trips a password containing spaces, quotes and
backslashes through pgx.ParseConfig and confirms the parsed Config
matches the input.

* fix(credential,s3api/iam): atomic UserRenamer to avoid FK violation on rename

The previous IAM rename path called PutUserInlinePolicy(newName, ...)
before SaveConfiguration created the new users row. user_inline_policies
has a non-deferrable FOREIGN KEY (username) REFERENCES users(username),
which Postgres validates at statement time, so every rename of a user
that owned at least one inline policy failed with an FK violation. The
existing memory-store regression test missed it because the memory
backend has no FK enforcement.

Add an optional credential.UserRenamer interface plus a
CredentialManager.RenameUser thin shim that returns (supported, err).

Implement it on PostgresStore as an atomic in-transaction migration:
INSERT the new users row by SELECT-copying from the old, UPDATE
credentials.username and user_inline_policies.username to the new
name (FK satisfied because both rows now exist), then DELETE the old
row. ErrUserNotFound / ErrUserAlreadyExists are surfaced cleanly.

Implement it on MemoryStore by re-binding store.users / store.accessKeys
/ store.inlinePolicies under the new name. Also fixes a small leak in
DeleteUser, which was forgetting to drop the user's inline-policy
bucket.

EmbeddedIamApi.UpdateUser now calls RenameUser first; if the store
implements the interface, that's the whole migration. If it doesn't
(stores without FK enforcement), fall back to the previous
list / get / put copy.

Adds a focused test for MemoryStore.RenameUser that asserts the
identity, the access-key index, and the inline policies all land
under the new name.
2026-04-26 16:31:53 -07:00
.github fix(helm): gate S3 TLS cert args on httpsPort to stop probe failures (#9202) (#9206) 2026-04-23 15:00:07 -07:00
.superset chore: remove ~50k lines of unreachable dead code (#8913) 2026-04-03 16:04:27 -07:00
cmd Move SQL engine and PostgreSQL server to their own binaries (#8417) 2026-02-23 16:27:08 -08:00
docker ci(pjdfstest): cache docker layers via GHA to avoid apt mirror flakes (#9106) 2026-04-16 12:50:19 -07:00
k8s/charts fix(helm): gate S3 TLS cert args on httpsPort to stop probe failures (#9202) (#9206) 2026-04-23 15:00:07 -07:00
note docs(note): add production-setup slide deck 2026-04-23 02:36:58 -07:00
other peer chunk sharing 1/8: proto definitions (#9130) 2026-04-18 20:02:55 -07:00
postgres-examples Message Queue: Add sql querying (#7185) 2025-09-09 01:01:03 -07:00
seaweed-volume build(deps): bump rustls-webpki from 0.103.10 to 0.103.13 in /seaweed-volume (#9216) 2026-04-24 11:44:20 -07:00
seaweedfs-rdma-sidecar build(deps): bump rand from 0.9.2 to 0.9.4 in /seaweedfs-rdma-sidecar/rdma-engine (#9065) 2026-04-13 22:51:00 -07:00
snap move to https://github.com/seaweedfs/seaweedfs 2022-07-29 00:17:28 -07:00
sw-block/design doc: P14 S8 final bounded close — evidence matrix + P15 handoff (#9142) 2026-04-20 02:24:44 -07:00
telemetry fix(telemetry): use correct TopologyId field in integration test (#8714) 2026-03-20 22:15:05 -07:00
test fix(s3api): stream multipart-SSE chunks lazily to avoid truncated GETs (#8908) (#9228) 2026-04-26 16:31:42 -07:00
unmaintained go fix 2026-02-20 18:42:00 -08:00
util util: added gostd script 2019-04-30 03:23:20 +00:00
weed fix(credential/postgres,s3api/iam): rename safety + pgxutil follow-ups to #9226 (#9230) 2026-04-26 16:31:53 -07:00
.gitignore Rust volume server implementation with CI (#8539) 2026-03-26 17:24:35 -07:00
backers.md chore: add nimbus web services to backers.md (#4769) 2023-08-20 15:31:23 -07:00
CODE_OF_CONDUCT.md add code of conduct (#4109) 2023-01-05 11:01:22 -08:00
go.mod build(deps): bump github.com/Azure/go-ntlmssp from 0.1.0 to 0.1.1 (#9205) 2026-04-23 15:02:17 -07:00
go.sum build(deps): bump github.com/Azure/go-ntlmssp from 0.1.0 to 0.1.1 (#9205) 2026-04-23 15:02:17 -07:00
install.sh Rust volume server implementation with CI (#8539) 2026-03-26 17:24:35 -07:00
LICENSE Update LICENSE, fix copyright license year (#6405) 2025-01-01 01:55:42 -08:00
Makefile (fix): Add templ install step in admin-generate (#8997) 2026-04-08 19:23:18 -07:00
README.md Remove AWS_ACCESS_KEY_ID and AWS_SECRET_ACCESS_KEY exports 2026-01-14 13:09:11 -08:00
SECURITY.md Add security policy for vulnerability reporting 2026-04-17 09:51:21 -07:00
VOLUME_SERVER_RUST_PLAN.md Rust volume server implementation with CI (#8539) 2026-03-26 17:24:35 -07:00

SeaweedFS

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Sponsor SeaweedFS via Patreon

SeaweedFS is an independent Apache-licensed open source project with its ongoing development made possible entirely thanks to the support of these awesome backers. If you'd like to grow SeaweedFS even stronger, please consider joining our sponsors on Patreon.

Your support will be really appreciated by me and other supporters!

Gold Sponsors

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Table of Contents

Quick Start

Quick Start with weed mini

The easiest way to get started with SeaweedFS for development and testing:

Example:

# remove quarantine on macOS
# xattr -d com.apple.quarantine  ./weed

./weed mini -dir=/data

This single command starts a complete SeaweedFS setup with:

Perfect for development, testing, learning SeaweedFS, and single node deployments!

Quick Start for S3 API on Docker

docker run -p 8333:8333 chrislusf/seaweedfs server -s3

Quick Start with Single Binary

  • Download the latest binary from https://github.com/seaweedfs/seaweedfs/releases and unzip a single binary file weed or weed.exe. Or run go install github.com/seaweedfs/seaweedfs/weed@latest.
  • export AWS_ACCESS_KEY_ID=admin ; export AWS_SECRET_ACCESS_KEY=key as the admin credentials to access the object store.
  • Run weed server -dir=/some/data/dir -s3 to start one master, one volume server, one filer, and one S3 gateway. The difference with weed mini is that weed mini can auto configure based on the single host environment, while weed server requires manual configuration and are designed for production use.

Also, to increase capacity, just add more volume servers by running weed volume -dir="/some/data/dir2" -master="<master_host>:9333" -port=8081 locally, or on a different machine, or on thousands of machines. That is it!

Introduction

SeaweedFS is a simple and highly scalable distributed file system. There are two objectives:

  1. to store billions of files!
  2. to serve the files fast!

SeaweedFS started as a blob store to handle small files efficiently. Instead of managing all file metadata in a central master, the central master only manages volumes on volume servers, and these volume servers manage files and their metadata. This relieves concurrency pressure from the central master and spreads file metadata into volume servers, allowing faster file access (O(1), usually just one disk read operation).

There is only 40 bytes of disk storage overhead for each file's metadata. It is so simple with O(1) disk reads that you are welcome to challenge the performance with your actual use cases.

SeaweedFS started by implementing Facebook's Haystack design paper. Also, SeaweedFS implements erasure coding with ideas from f4: Facebooks Warm BLOB Storage System, and has a lot of similarities with Facebooks Tectonic Filesystem and Google's Colossus File System

On top of the blob store, optional Filer can support directories and POSIX attributes. Filer is a separate linearly-scalable stateless server with customizable metadata stores, e.g., MySql, Postgres, Redis, Cassandra, HBase, Mongodb, Elastic Search, LevelDB, RocksDB, Sqlite, MemSql, TiDB, Etcd, CockroachDB, YDB, etc.

SeaweedFS can transparently integrate with the cloud. With hot data on local cluster, and warm data on the cloud with O(1) access time, SeaweedFS can achieve both fast local access time and elastic cloud storage capacity. What's more, the cloud storage access API cost is minimized. Faster and cheaper than direct cloud storage!

Back to TOC

Features

Additional Blob Store Features

  • Support different replication levels, with rack and data center aware.
  • Automatic master servers failover - no single point of failure (SPOF).
  • Automatic compression depending on file MIME type.
  • Automatic compaction to reclaim disk space after deletion or update.
  • Automatic entry TTL expiration.
  • Flexible Capacity Expansion: Any server with some disk space can add to the total storage space.
  • Adding/Removing servers does not cause any data re-balancing unless triggered by admin commands.
  • Optional picture resizing.
  • Support ETag, Accept-Range, Last-Modified, etc.
  • Support in-memory/leveldb/readonly mode tuning for memory/performance balance.
  • Support rebalancing the writable and readonly volumes.
  • Customizable Multiple Storage Tiers: Customizable storage disk types to balance performance and cost.
  • Transparent cloud integration: unlimited capacity via tiered cloud storage for warm data.
  • Erasure Coding for warm storage Rack-Aware 10.4 erasure coding reduces storage cost and increases availability. Enterprise version can customize EC ratio.

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Filer Features

Kubernetes

Back to TOC

Example: Using Seaweed Blob Store

By default, the master node runs on port 9333, and the volume nodes run on port 8080. Let's start one master node, and two volume nodes on port 8080 and 8081. Ideally, they should be started from different machines. We'll use localhost as an example.

SeaweedFS uses HTTP REST operations to read, write, and delete. The responses are in JSON or JSONP format.

Start Master Server

> ./weed master

Start Volume Servers

> weed volume -dir="/tmp/data1" -max=5  -master="localhost:9333" -port=8080 &
> weed volume -dir="/tmp/data2" -max=10 -master="localhost:9333" -port=8081 &

Write A Blob

A blob, also referred as a needle, a chunk, or mistakenly as a file, is just a byte array. It can have attributes, such as name, mime type, create or update time, etc. But basically it is just a byte array of a relatively small size, such as 2 MB ~ 64 MB. The size is not fixed.

To upload a blob: first, send a HTTP POST, PUT, or GET request to /dir/assign to get an fid and a volume server URL:

> curl http://localhost:9333/dir/assign
{"count":1,"fid":"3,01637037d6","url":"127.0.0.1:8080","publicUrl":"localhost:8080"}

Second, to store the blob content, send a HTTP multi-part POST request to url + '/' + fid from the response:

> curl -F file=@/home/chris/myphoto.jpg http://127.0.0.1:8080/3,01637037d6
{"name":"myphoto.jpg","size":43234,"eTag":"1cc0118e"}

To update, send another POST request with updated blob content.

For deletion, send an HTTP DELETE request to the same url + '/' + fid URL:

> curl -X DELETE http://127.0.0.1:8080/3,01637037d6

Save Blob Id

Now, you can save the fid, 3,01637037d6 in this case, to a database field.

The number 3 at the start represents a volume id. After the comma, it's one file key, 01, and a file cookie, 637037d6.

The volume id is an unsigned 32-bit integer. The file key is an unsigned 64-bit integer. The file cookie is an unsigned 32-bit integer, used to prevent URL guessing.

The file key and file cookie are both coded in hex. You can store the <volume id, file key, file cookie> tuple in your own format, or simply store the fid as a string.

If stored as a string, in theory, you would need 8+1+16+8=33 bytes. A char(33) would be enough, if not more than enough, since most uses will not need 2^32 volumes.

If space is really a concern, you can store the file id in the binary format. You would need one 4-byte integer for volume id, 8-byte long number for file key, and a 4-byte integer for the file cookie. So 16 bytes are more than enough.

Read a Blob

Here is an example of how to render the URL.

First look up the volume server's URLs by the file's volumeId:

> curl http://localhost:9333/dir/lookup?volumeId=3
{"volumeId":"3","locations":[{"publicUrl":"localhost:8080","url":"localhost:8080"}]}

Since (usually) there are not too many volume servers, and volumes don't move often, you can cache the results most of the time. Depending on the replication type, one volume can have multiple replica locations. Just randomly pick one location to read.

Now you can take the public URL, render the URL or directly read from the volume server via URL:

 http://localhost:8080/3,01637037d6.jpg

Notice we add a file extension ".jpg" here. It's optional and just one way for the client to specify the file content type.

If you want a nicer URL, you can use one of these alternative URL formats:

 http://localhost:8080/3/01637037d6/my_preferred_name.jpg
 http://localhost:8080/3/01637037d6.jpg
 http://localhost:8080/3,01637037d6.jpg
 http://localhost:8080/3/01637037d6
 http://localhost:8080/3,01637037d6

If you want to get a scaled version of an image, you can add some params:

http://localhost:8080/3/01637037d6.jpg?height=200&width=200
http://localhost:8080/3/01637037d6.jpg?height=200&width=200&mode=fit
http://localhost:8080/3/01637037d6.jpg?height=200&width=200&mode=fill

Rack-Aware and Data Center-Aware Replication

SeaweedFS applies the replication strategy at a volume level. So, when you are getting a blob id, you can specify the replication strategy. For example:

curl http://localhost:9333/dir/assign?replication=001

The replication parameter options are:

000: no replication
001: replicate once on the same rack
010: replicate once on a different rack, but same data center
100: replicate once on a different data center
200: replicate twice on two different data center
110: replicate once on a different rack, and once on a different data center

More details about replication can be found on the wiki.

You can also set the default replication strategy when starting the master server.

Allocate Blob Key on Specific Data Center

Volume servers can be started with a specific data center name:

 weed volume -dir=/tmp/1 -port=8080 -dataCenter=dc1
 weed volume -dir=/tmp/2 -port=8081 -dataCenter=dc2

When requesting a blob key, an optional "dataCenter" parameter can limit the assigned volume to the specific data center. For example, this specifies that the assigned volume should be limited to 'dc1':

 http://localhost:9333/dir/assign?dataCenter=dc1

Other Features

Back to TOC

Blob Store Architecture

Usually distributed file systems split each file into chunks. A central server keeps a mapping of filenames to chunks, and also which chunks each chunk server has.

The main drawback is that the central server can't handle many small files efficiently, and since all read requests need to go through the central master, so it might not scale well for many concurrent users.

Instead of managing chunks, SeaweedFS manages data volumes in the master server. Each data volume is 32GB in size, and can hold a lot of blobs. And each storage node can have many data volumes. So the master node only needs to store the metadata about the volumes, which is a fairly small amount of data and is generally stable.

The actual blob metadata, which are the blob volume, offset, and size, is stored in each volume on volume servers. Since each volume server only manages metadata of blobs on its own disk, with only 16 bytes for each blob, all access can read the metadata just from memory and only needs one disk operation to actually read file data.

For comparison, consider that an xfs inode structure in Linux is 536 bytes.

Master Server and Volume Server

The architecture is fairly simple. The actual data is stored in volumes on storage nodes. One volume server can have multiple volumes, and can both support read and write access with basic authentication.

All volumes are managed by a master server. The master server contains the volume id to volume server mapping. This is fairly static information, and can be easily cached.

On each write request, the master server also generates a file key, which is a growing 64-bit unsigned integer. Since write requests are not generally as frequent as read requests, one master server should be able to handle the concurrency well.

Write and Read files

When a client sends a write request, the master server returns (volume id, file key, file cookie, volume node URL) for the blob. The client then contacts the volume node and POSTs the blob content.

When a client needs to read a blob based on (volume id, file key, file cookie), it asks the master server by the volume id for the (volume node URL, volume node public URL), or retrieves this from a cache. Then the client can GET the content, or just render the URL on web pages and let browsers fetch the content.

Saving memory

All blob metadata stored on a volume server is readable from memory without disk access. Each file takes just a 16-byte map entry of <64bit key, 32bit offset, 32bit size>. Of course, each map entry has its own space cost for the map. But usually the disk space runs out before the memory does.

Tiered Storage to the cloud

The local volume servers are much faster, while cloud storages have elastic capacity and are actually more cost-efficient if not accessed often (usually free to upload, but relatively costly to access). With the append-only structure and O(1) access time, SeaweedFS can take advantage of both local and cloud storage by offloading the warm data to the cloud.

Usually hot data are fresh and warm data are old. SeaweedFS puts the newly created volumes on local servers, and optionally upload the older volumes on the cloud. If the older data are accessed less often, this literally gives you unlimited capacity with limited local servers, and still fast for new data.

With the O(1) access time, the network latency cost is kept at minimum.

If the hot/warm data is split as 20/80, with 20 servers, you can achieve storage capacity of 100 servers. That's a cost saving of 80%! Or you can repurpose the 80 servers to store new data also, and get 5X storage throughput.

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SeaweedFS Filer

Built on top of the blob store, SeaweedFS Filer adds directory structure to create a file system. The directory sturcture is an interface that is implemented in many key-value stores or databases.

The content of a file is mapped to one or many blobs, distributed to multiple volumes on multiple volume servers.

Compared to Other File Systems

Most other distributed file systems seem more complicated than necessary.

SeaweedFS is meant to be fast and simple, in both setup and operation. If you do not understand how it works when you reach here, we've failed! Please raise an issue with any questions or update this file with clarifications.

SeaweedFS is constantly moving forward. Same with other systems. These comparisons can be outdated quickly. Please help to keep them updated.

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Compared to HDFS

HDFS uses the chunk approach for each file, and is ideal for storing large files.

SeaweedFS is ideal for serving relatively smaller files quickly and concurrently.

SeaweedFS can also store extra large files by splitting them into manageable data chunks, and store the file ids of the data chunks into a meta chunk. This is managed by "weed upload/download" tool, and the weed master or volume servers are agnostic about it.

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Compared to GlusterFS, Ceph

The architectures are mostly the same. SeaweedFS aims to store and read files fast, with a simple and flat architecture. The main differences are

  • SeaweedFS optimizes for small files, ensuring O(1) disk seek operation, and can also handle large files.
  • SeaweedFS statically assigns a volume id for a file. Locating file content becomes just a lookup of the volume id, which can be easily cached.
  • SeaweedFS Filer metadata store can be any well-known and proven data store, e.g., Redis, Cassandra, HBase, Mongodb, Elastic Search, MySql, Postgres, Sqlite, MemSql, TiDB, CockroachDB, Etcd, YDB etc, and is easy to customize.
  • SeaweedFS Volume server also communicates directly with clients via HTTP, supporting range queries, direct uploads, etc.
System File Metadata File Content Read POSIX REST API Optimized for large number of small files
SeaweedFS lookup volume id, cacheable O(1) disk seek Yes Yes
SeaweedFS Filer Linearly Scalable, Customizable O(1) disk seek FUSE Yes Yes
GlusterFS hashing FUSE, NFS
Ceph hashing + rules FUSE Yes
MooseFS in memory FUSE No
MinIO separate meta file for each file Yes No

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Compared to GlusterFS

GlusterFS stores files, both directories and content, in configurable volumes called "bricks".

GlusterFS hashes the path and filename into ids, and assigned to virtual volumes, and then mapped to "bricks".

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Compared to MooseFS

MooseFS chooses to neglect small file issue. From moosefs 3.0 manual, "even a small file will occupy 64KiB plus additionally 4KiB of checksums and 1KiB for the header", because it "was initially designed for keeping large amounts (like several thousands) of very big files"

MooseFS Master Server keeps all meta data in memory. Same issue as HDFS namenode.

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Compared to Ceph

Ceph can be setup similar to SeaweedFS as a key->blob store. It is much more complicated, with the need to support layers on top of it. Here is a more detailed comparison

SeaweedFS has a centralized master group to look up free volumes, while Ceph uses hashing and metadata servers to locate its objects. Having a centralized master makes it easy to code and manage.

Ceph, like SeaweedFS, is based on the object store RADOS. Ceph is rather complicated with mixed reviews.

Ceph uses CRUSH hashing to automatically manage data placement, which is efficient to locate the data. But the data has to be placed according to the CRUSH algorithm. Any wrong configuration would cause data loss. Topology changes, such as adding new servers to increase capacity, will cause data migration with high IO cost to fit the CRUSH algorithm. SeaweedFS places data by assigning them to any writable volumes. If writes to one volume failed, just pick another volume to write. Adding more volumes is also as simple as it can be.

SeaweedFS is optimized for small files. Small files are stored as one continuous block of content, with at most 8 unused bytes between files. Small file access is O(1) disk read.

SeaweedFS Filer uses off-the-shelf stores, such as MySql, Postgres, Sqlite, Mongodb, Redis, Elastic Search, Cassandra, HBase, MemSql, TiDB, CockroachCB, Etcd, YDB, to manage file directories. These stores are proven, scalable, and easier to manage.

SeaweedFS comparable to Ceph advantage
Master MDS simpler
Volume OSD optimized for small files
Filer Ceph FS linearly scalable, Customizable, O(1) or O(logN)

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Compared to MinIO

MinIO follows AWS S3 closely and is ideal for testing for S3 API. It has good UI, policies, versionings, etc. SeaweedFS is trying to catch up here. It is also possible to put MinIO as a gateway in front of SeaweedFS later.

MinIO metadata are in simple files. Each file write will incur extra writes to corresponding meta file.

MinIO does not have optimization for lots of small files. The files are simply stored as is to local disks. Plus the extra meta file and shards for erasure coding, it only amplifies the LOSF problem.

MinIO has multiple disk IO to read one file. SeaweedFS has O(1) disk reads, even for erasure coded files.

MinIO has full-time erasure coding. SeaweedFS uses replication on hot data for faster speed and optionally applies erasure coding on warm data.

MinIO does not have POSIX-like API support.

MinIO has specific requirements on storage layout. It is not flexible to adjust capacity. In SeaweedFS, just start one volume server pointing to the master. That's all.

Dev Plan

  • More tools and documentation, on how to manage and scale the system.
  • Read and write stream data.
  • Support structured data.

This is a super exciting project! And we need helpers and support!

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Installation Guide

Installation guide for users who are not familiar with golang

Step 1: install go on your machine and setup the environment by following the instructions at:

https://golang.org/doc/install

make sure to define your $GOPATH

Step 2: checkout this repo:

git clone https://github.com/seaweedfs/seaweedfs.git

Step 3: download, compile, and install the project by executing the following command

cd seaweedfs/weed && make install

Once this is done, you will find the executable "weed" in your $GOPATH/bin directory

For more installation options, including how to run with Docker, see the Getting Started guide.

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Hard Drive Performance

When testing read performance on SeaweedFS, it basically becomes a performance test of your hard drive's random read speed. Hard drives usually get 100MB/s~200MB/s.

Solid State Disk

To modify or delete small files, SSD must delete a whole block at a time, and move content in existing blocks to a new block. SSD is fast when brand new, but will get fragmented over time and you have to garbage collect, compacting blocks. SeaweedFS is friendly to SSD since it is append-only. Deletion and compaction are done on volume level in the background, not slowing reading and not causing fragmentation.

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Benchmark

My Own Unscientific Single Machine Results on Mac Book with Solid State Disk, CPU: 1 Intel Core i7 2.6GHz.

Write 1 million 1KB file:

Concurrency Level:      16
Time taken for tests:   66.753 seconds
Completed requests:      1048576
Failed requests:        0
Total transferred:      1106789009 bytes
Requests per second:    15708.23 [#/sec]
Transfer rate:          16191.69 [Kbytes/sec]

Connection Times (ms)
              min      avg        max      std
Total:        0.3      1.0       84.3      0.9

Percentage of the requests served within a certain time (ms)
   50%      0.8 ms
   66%      1.0 ms
   75%      1.1 ms
   80%      1.2 ms
   90%      1.4 ms
   95%      1.7 ms
   98%      2.1 ms
   99%      2.6 ms
  100%     84.3 ms

Randomly read 1 million files:

Concurrency Level:      16
Time taken for tests:   22.301 seconds
Completed requests:      1048576
Failed requests:        0
Total transferred:      1106812873 bytes
Requests per second:    47019.38 [#/sec]
Transfer rate:          48467.57 [Kbytes/sec]

Connection Times (ms)
              min      avg        max      std
Total:        0.0      0.3       54.1      0.2

Percentage of the requests served within a certain time (ms)
   50%      0.3 ms
   90%      0.4 ms
   98%      0.6 ms
   99%      0.7 ms
  100%     54.1 ms

Run WARP and launch a mixed benchmark.

make benchmark
warp: Benchmark data written to "warp-mixed-2025-12-05[194844]-kBpU.csv.zst"

Mixed operations.
Operation: DELETE, 10%, Concurrency: 20, Ran 42s.
 * Throughput: 55.13 obj/s

Operation: GET, 45%, Concurrency: 20, Ran 42s.
 * Throughput: 2477.45 MiB/s, 247.75 obj/s

Operation: PUT, 15%, Concurrency: 20, Ran 42s.
 * Throughput: 825.85 MiB/s, 82.59 obj/s

Operation: STAT, 30%, Concurrency: 20, Ran 42s.
 * Throughput: 165.27 obj/s

Cluster Total: 3302.88 MiB/s, 550.51 obj/s over 43s.

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Enterprise

For enterprise users, please visit seaweedfs.com for the SeaweedFS Enterprise Edition, which has a self-healing storage format with better data protection.

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License

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

The text of this page is available for modification and reuse under the terms of the Creative Commons Attribution-Sharealike 3.0 Unported License and the GNU Free Documentation License (unversioned, with no invariant sections, front-cover texts, or back-cover texts).

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Stargazers over time

Stargazers over time